namespace sprites.duck {
    //% fixedInstance jres blockIdentity=images._image
    export const duck1 = image.ofBuffer(hex``);
    //% fixedInstance jres blockIdentity=images._image
    export const duck2 = image.ofBuffer(hex``);
    //% fixedInstance jres blockIdentity=images._image
    export const duck3 = image.ofBuffer(hex``);
    //% fixedInstance jres blockIdentity=images._image
    export const duck4 = image.ofBuffer(hex``);
    //% fixedInstance jres blockIdentity=images._image
    export const duck5 = image.ofBuffer(hex``);
    //% fixedInstance jres blockIdentity=images._image
    export const duck6 = image.ofBuffer(hex``);
    //% fixedInstance jres blockIdentity=images._image
    export const duckHurt = image.ofBuffer(hex``);
    //% fixedInstance jres blockIdentity=images._image
    export const log1 = image.ofBuffer(hex``);
    //% fixedInstance jres blockIdentity=images._image
    export const log2 = image.ofBuffer(hex``);
    //% fixedInstance jres blockIdentity=images._image
    export const log3 = image.ofBuffer(hex``);
    //% fixedInstance jres blockIdentity=images._image
    export const log4 = image.ofBuffer(hex``);
    //% fixedInstance jres blockIdentity=images._image
    export const log5 = image.ofBuffer(hex``);
    //% fixedInstance jres blockIdentity=images._image
    export const log6 = image.ofBuffer(hex``);
    //% fixedInstance jres blockIdentity=images._image
    export const log7 = image.ofBuffer(hex``);
    //% fixedInstance jres blockIdentity=images._image
    export const log8 = image.ofBuffer(hex``);
    //% fixedInstance jres blockIdentity=images._image
    export const tree = image.ofBuffer(hex``);
}
